the people at the top of the company need to clearly present the message behind its product—the mission, the problem you are all solving for the people who are going to use your product. Your message is your hypothesis about how the world should be different, and how you plan to make it that way.
Love this… Google Motorola’s Project Ara is “developing a free, open hardware platform for creating highly modular smartphones. We want to do for hardware what the Android platform has done for software: create a vibrant third-party developer ecosystem, lower the barriers to entry, increase the pace of innovation, and substantially compress development timelines.”
I’ve been waiting for modular Arduino-style hardware hacking to come to the Android since I did some projects using the Android Accessory Development Kit (ADK). Hopefully this will let people add cellular access to robots and sensor networks as easily as it makes building phones for humans.
… the fact that a famously left-wing country like Sweden can be so rich in billionaires is telling and important. That’s because a billionaire isn’t just a guy with a well-paying job. To reach that level of stratospheric riches, you probably either need to start a big, successful company or else inherit one from someone who did. And however much people care about inequality, almost every place on Earth would like to be the kind of place where successful new firms are born and raised.
"At a point when humans need to take a sober look at our energy use, we’re poised to use a devastating amount of it keeping our homes and offices at the right temperatures in years to come. A team of students at MIT, however, is busy working on a prototype device that could eliminate much of that demand, and they’re doing it by asking one compelling question: Why not just heat and cool our bodies instead?" (via MIT Wristband Could Make AC Obsolete | Wired Design | Wired.com)
Gotta love Banksy. The guy sells prints in Central Park for $30-60 each to people who like them. Only revealing after the one-time event was over they were his signed originals worth $10k+ each. (via Better Out Than In)
For years, the two things that most frustrated me to hear from product managers were “how hard would it be…” and “can’t you just…” It took me quite a while to figure out why I had such a strong, visceral reaction to these phrases. The answer seems obvious now: The work of implementing a feature initially is often a tiny fraction of the work to support that feature over the lifetime of a product, and yes, we can “just” code any logic someone dreams up. What might take two weeks right now adds a marginal cost to every engineering project we’ll take on in this product in the future. In fact, I’d argue that the initial time spent implementing a feature is one of the least interesting data points to consider when weighing the cost and benefit of a feature.
Tactile Rendering of 3D Features on Touch Surfaces (by DisneyResearchHub)
Some Grimlock wisdom:
"SMART PERSON EVENTUALLY FIND SOMETHING THAT WORK. ONCE FIND, IT KIND OF BORING. LOTS OF SMART PEOPLE FIND WAY TO WIN, THROW IT AWAY FOR EXCITING NEW WAY TO LOSE.
STUPID PERSON NEVER GET BORED WITH WINNING. PULL LEVER MAKE MONEY? THEM PULL THAT LEVER FOREVER.
I can’t stop picturing a giant version of this swooping out of the sky like a dragon.