January 2011
2 posts
4 tags
Jan 19th
3 notes
4 tags
Prioritizing Bugs in Development
This article is talking about management, but I’m sure the same applies to people interacting with your application: Bad is Stronger than Good The article says that it takes five good experiences to cancel out one bad experience.  While I’m sure this number is actually variable based on how desirable the app is — hence entertainment apps get more slack than business apps...
Jan 11th
7 notes